labyrinthian_mods (
labyrinthian_mods) wrote in
f_o_e2020-09-01 09:11 pm
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Entry tags:
October Test Drive Meme
☙ Test Drive Meme
☙Gladsheim
☙ TOWN PROMPT:
☙Hidden in the Bushes:
☙ Extra
Got something in mind? Want to play with the setting more? The sky's the limit, so feel free and make up your own prompts to play with!
Welcome to Labyrinthian’s September Test Drive Meme! Please check out the FAQ and rules as you test your characters out. The setting is yours to play with, so be creative and have a good time with it! The TDM will double as the intro log and threads in this TDM can be considered game canon after apping if you wish!
Existing players can make their own logs using TDM prompts!
A important dated to remember is October 10, 2020, 9pm EST when Applications open.
If you have any questions about the TDM, feel free to ask us here. If there are any other questions, you can catch us via PM, the FAQ or the contact page. Thank you for your interest in Labyrinthian!
☙Gladsheim
You wake up in what looks like a cryogenic pod. There are other pods around you, some of them still sealed shut and others open with people stepping out of them like you did. There’s some technology around you but all of it is overgrown with plants. There are some panels but touching them only causes a sad whirring sound before...nothing happens.
After a moment there’s a pinging sound before a blue panel, like the one that brought you here, that pops up.New Quest!! Make it out of Gladsheim alive! Fight your way to safety!
Then the door leaving out of this area opens up, draw your weapons and prepare to fight!
Most of the monsters seem to be some kind of small woodland creature but bigger. Be careful! In Gladsheim there are a lot of blocked corridors, locked doors and dead ends...try not to get cornered alone!
Though unlike the previous arrivals, you’re in luck, because as the door keeping the monsters out open, everyone who were brought before suddenly get a ping as a blue menu opens:New Quest!! Rescue those lost in Gladsheim!
Anyone going into Gladsheim and successfully rescuing a new arrival gains:
1000 gold
1 magnifying glass. A single use item that lets you see the weaknesses of the enemy you point it at.
1 sausage. +50 HP
New arrivals...get nothing! Unless one counts the pinging sound before a blue panel pops up again. Congratulations on making it out of Gladsheim!
...following that is an unskippable tutorial teaching you how to open the menu, access your inventory, read messages and see your status! There is a grayed out selection that says ‘Guildmates’.
☙ TOWN PROMPT:
A.
There is a commotion in the square, or as much of a commotion as there can be with grayed-out figures cheering on a brightly-dressed NPC juggling. What is going on, you might wonder?
Or perhaps you don't when you feel a sudden lightness, the amount of gold in your inventory going down before your eyes. Pickpockets! Gold doesn't come easily so hopefully you chase them down. If you do, you'll be faced with a grubby young NPC with a tearful story about their younger sister who is in desperate need of medicine. All they need is 50 gold.
Give it to them: Little Sister's Knotted Twine Bracelet (DEF +3, LUCK +10)
Leave: Regain all stolen gold, but at what cost?
B.
It's semi-officially fall now in the Town and everyone knows what that means:
Fontayne's world famous Spiced Pumpkin Coffee Tarts! The sign in front proclaims to the world that by eating one you'll gain COZINESS +5, AUTUMN +400.
In truth, you just regain 40 HP but that's nothing to sneeze at. Too bad there seems to be just one left in this batch, do you want to wait or should you just fight for it? That's up to you to decide!
☙Hidden in the Bushes:
As you move through the labyrinth you hear some rustling in the bushes. A blue panel appears before you it says:What do you do?
> Investigate
> Attack the bush
You will find yourself rooted to the spot until you press one of the options...pressing one option by mistake immediately activates the effects. No take backs.
A. Investigate
Upon investigating the bushes you find...a goose. A really, really big goose. When it sees you it honks. There is a chest behind it but trying to go around the goose to reach it will lead to the goose moving to block you with another honk. Try it too many times and it may lose patience with you and start biting you. It's not hard but it's not exactly comfortable. Also it does 5 DAMAGE. Those who had talked to the NPCs in town recently may have heard about a goose who likes money.
All it wants is some shiny gold. It will only let you pass if you pay. And if you never talked to the NPCs...well. There is some gold scattered on the ground and if you try to take one the goose will bite you again. The goose will not attack unless attacked first.
B. Attack the Bush
Maybe your hand slipped or maybe you meant to press this option. Either way, the moment it's pressed the bush spontaneously bursts into flames.
From the flaming bush a gigantic goose crashes out from it with a loud, angry honk. The goose is incredibly strong and dangerous! You can either run and hope you either get away or find someone to fight with you.
☙ Extra
Got something in mind? Want to play with the setting more? The sky's the limit, so feel free and make up your own prompts to play with!
Welcome to Labyrinthian’s September Test Drive Meme! Please check out the FAQ and rules as you test your characters out. The setting is yours to play with, so be creative and have a good time with it! The TDM will double as the intro log and threads in this TDM can be considered game canon after apping if you wish!
Existing players can make their own logs using TDM prompts!
A important dated to remember is October 10, 2020, 9pm EST when Applications open.
If you have any questions about the TDM, feel free to ask us here. If there are any other questions, you can catch us via PM, the FAQ or the contact page. Thank you for your interest in Labyrinthian!